May the 4th Warhammer 40k 1639 pt tournament

may the 4th

1138 + 501 Points
(1639 pts)
May 4, 2014
Doors open @ 9:15AM
$15.00 entry

With this Holy of Holy days;
it is time to play some 40K.
Lists due by May 1, 2014
Prizes:
In game Star Wars based scavenger hunt
Best Star Wars Clothing/Costume
Best General
Dice Don’t Like Me

3 Rounds will be played
Approximately 2H15Min rounds

Round 1: Relic ( 9:30 – 11:45)
Round 2: The Emperor’s Will ( 12:00 – 2:15)
Round 3: Purge the Alien ( 2:30 – 4:45)

RULES FOR WARHAMMER 40K TOURNAMENT 
Rule Books: 
The Warhammer 40,000 SIXTH Edition Rules will be used. 

MODELS AND POINTS: 

1. Each player must bring an army consisting of 1639 points or fewer , in accordance with these rules.

2. All models must follow “What You See Is What You Get” (WYSIWYG). All weapons, war gear, and so forth must be represented on the model unless otherwise approved (see number 3).
2B. JR WYSIWYG – Under the age of 18 Every model in the player’s army list MUST be represented on the board by a fully built model. Weapons may be proxied, but full WYSIWYG models should be used where ever possible. All models that have weapons/upgrades proxied MUST be identified to their opponent before the game begins.

3. Pictures of conversions or “counts as” models must be emailed to the Tournament Organizer unless they have previously been approved. Models can be brought down to Titan prior to the event to be OK’d for tournament play as well. There is an expectation that your conversions or “counts as” models are “hobby quality.” No “toys” will be allowed. 

4. Warlord Traits – If you roll your Warlord trait out of the BRB, you roll once and choose any trait with that number. If rolling out of a codex, generate the trait as normal.

5. Fortifications – All Fortifications are allowed, except for those equipped with d weapons. If you are placing a large Fortification, that does not fit anywhere on the players half and would displace a piece of terrain already on the board, move it by the minimal amount.
If you are bringing a piece of fortification that you have scratch built, please make sure it matches the same footprint as that of the official GW model it represents. If your footprint is larger than that of the GW equivalent, then the area of benefit should be reduced appropriately.

6. Psychic Powers – At the start of each game, prior to deployment, players may choose to select the psychic powers listed in their Codex as normal OR swap them for a number of rolls on the psychic disciplines tables per the Warhammer 40,000 rule book. Unless stated otherwise, you MAY NOT mix and match Codex and rule book powers. 

7. Forge World / Imperial Armour / Stronghold Assault units AND ARMY LISTS bearing the “40k Approved” stamp **ARE** allowed in this event. 

Escalation, Super Heavies, Super Heavy Flyers, Gargantuan Creatures, Apocalypse Formations, and Strategic Assets are not allowed. 

Players MUST have a hard copy of all Forge World / Imperial Armour / Stronghold Assault rules if they wish to field corresponding units / lists. NO EXCEPTIONS. 

8. We will require that each player submits his army list to Titan Gaming and Collectables on or before Thursday May 1, 2014. We ask that players email their lists to brianarstuart@gmail.com as soon as they are finalized. All lists are going to be verified before the event begins.

10. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited. If in doubt, please ask for clarification in advance. 

11. Restrictions: 

• This event will not use “Mysterious Terrain” (p.102-103). 
• This event will not use “Archotech Artefacts” (p 106). 
• This event will not use “Unique Terrain” (p. 107). 

HOW THE TOURNAMENT WORKS: 

• Competitors will participate in three (3) games over the course of the day. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent. 

• Each round will last 2 hours and 15 minutes. Players may begin playing as soon as they have finished deployment. 

• In the first round, teams will be matched up randomly. After the first round, teams will be matched up according to current rankings in the tournament (based on the number of points they’ve scored) e.g., the team in first place will play the team in second place and so on. We will try our best not to pair teams that come to the event together or regularly play each other in the first round. If a team receives a BYE they will be awarded max points for all objectives but zero points for everything else. 

• You will not play the same player twice. 

• We will do our best to prevent a player from playing on the same table twice in a row. 

• The pairings for each round will be posted as soon as they are determined. Please be sure to arrive at your table ready to play right away. 

• Slow playing will NOT be tolerated. Players are expected to complete at least 4 rounds. If you suspect your opponent is slow playing PLEASE notify the Tournament Organizer as soon as possible as we cannot do anything about alleged slow play after the fact. 

• Each game will be played on a 4′ x 6′ board. 

• Players will receive Results Sheets at the beginning of each round. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once Results Sheets are completed they are to be turned in at the counter so the scores can be entered into the computer. 

BATTLES: 

The SIXTH Edition Rulebook and all FAQs will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 2 hours and 15 minutes. At the end of this time limit, the round will be called; players will need to finish the round as quickly as possible. 

What You Need to Bring with You: 
-Your (hopefully painted) miniatures 
-Rulebook, Codex(s), FAQs and any additional books you need 
-Pen and paper 
-Dice and templates 
-Tape measure 

The following prizes will be given out. Value depends on the number of players attending. 

Best General

Best result on the Star Wars based “scavenger hunt”
– If more than one player has the highest score, then one will be drawn at random

Dice Don’t Like Me – The team with the worst W/L record.

Best Appearance – Army (individual) (ONLY IF funds allow)

A player may only win one award. The Best Appearance awards may go to any one player participating in the event, regardless of their finish / other awards. 


RULES FOR WARHAMMER 40K SINGLES TOURNAMENT

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