Winter Incursion Round 1 Matchups

Winter Incursion

Round 1 Pairings

Opponent 1 Name Table 1
Mike Athron Cole Sinclair 1
Cole Sinclair Mike Athron 1
Cody Howard Sean Vaneltsi 2
Sean Vaneltsi Cody Howard 2
Lake Pearson Luke Sugden 3
Luke Sugden Lake Pearson 3
Brian Stuart Ian Duncan 4
Ian Duncan Brian Stuart 4
Nicolas Logan Bryce Hierlihy 5
Bryce Hierlihy Nicolas Logan 5
Nick Rittel Phil Wurtak 6
Phil Wurtak Nick Rittel 6
David Taylor Larry White 7
Larry White David Taylor 7

Winter Incursion Scenarios

Scenario 1: 
Emperor’s Will (4pts) and Crusade (3pts): Dawn of War Deployment. There are always 3 Crusade Objectives placed outside of either player’s deployment zone. Emperor’s Will objectives are placed in each player’s own deployment zone. 

Scenario 2: 
The Scouring (4pts) and Purge the Alien (3pts): Hammer and Anvil Deployment. There are always 6 objectives for The Scouring, 2 of which must always go outside either player’s deployment zone. See scenario guidelines. 

Scenario 3: 
The Relic (4pts) and Big Guns Never Tire (3pts): Vanguard Strike Deployment. There are always 4 objectives for Big Guns Never Tire.

Scenario Guidelines

Each scenario is built using two book missions played simultaneously with all 3 book bonus points. Each mission is distinct, for example, Heavy Support units in Big Guns Never Tire can not take the Relic. Winning one mission earns that player its points. If a mission is tied, neither player earns the points. Any bonus points earned via Warlord traits, etc. apply to the primary mission only. For example, if your Warlord becomes a scoring unit, that will only apply to the primary mission.

In the Scouring, each player places 2 objectives in their opponent’s deployment zone and 1 outside of either player’s deployment zone following normal objective placement rules (6 total on the board for the Scouring). Each player has a 1, 2, and 3 point objective, which are revealed just before the role to seize the initiative as normal. You will end up with 2 objectives in no man’s land, and 2 in each deployment zone. Destroying fast attack choices counts for points to this mission.

In Big Guns Never Tire, each player places 2 objectives, one in their own deployment zone, the other in their opponent’s following normal objective placement rules (4 total for this objective on the table). You will end up with 2 in each deployment zone. Destroying Heavy Support choices counts for points to this mission.

Book bonus points are added to the total, not to each mission. For example, if you win the Primary mission, lose the Secondary Mission, and get First Blood, Slay the Warlord, but not Linebreaker, you would have scored 6 points total (4 for primary, 0 for secondary and 2 of the 3 book bonus points for 6 total). You will have a score sheet for each scenario that makes tallying the points very straightforward.

Winter Incursion

Winter Incursion

1850 point Warhammer 40,000 Tournament

When: Saturday January 25th 4:00pm to 1:00am dinner included

Where:16 Hart Crescent

What: This is the first 40k tournament to be held by the Northmen Gaming Club.

Entry fee: is 20 dollars if you submit your list a week prior to northmengc_admin@googlegroups.com this can be payable at the event.  If you register on the day of event its 22 dollars. There is a limit of 12 players.

what does the entry fee get you?

-dinner (please sign up early so i can plan accordingly)

-2 drink tickets (beer or pop)

-three sweet games of warhammer 40,000!!!

-opportunity of bragging rights

-draw prize

The Winter Equinox has past on Astranar and the Dark Eldar feel they have it firmly in their grips but reinforcements from all directions of the warp have just appeared to land reinforcements for one final push on the planet.  Will the dark eldar continue to hold the planet or will there be an usurper.  And what is so important about this planet anyways.

General Rules:

  • Valid lists: Adepta Soritas, Blood Angels,Chaos Demons, Chaos Space Marines, Dark Angels, Dark Eldar, Eldar, Grey Knights, Imperial Guard, Inquisition, Necrons, Orks, Space Marines, Space Wolves, Tau, Tyranids

  • The most current army book must be used when creating your list

  • The Warhammer 40,000 6th Edition Rules and all relevant Games Workshop Errata and FAQs will be used.

  • Each player must create a valid 1850 point army. That is the army that must be played for the entire tournament without modification. This list will use primary detachments, allied detachments, Inquisitorial detachments, and formations

  • Lords of War are not allowed.

  • Special Characters will be allowed

  • Non-GW models will be allowed but they must look appropriate.  If you are unsure please check with the TO prior to the day of event.  If this is not done there is a possibility of penalties to battle points on day of event.

  • Armies do not need to be fully painted (this is highly encourage though) but models do need to be fully assembled.

  • Building rules are in effect per the main rulebook.

  • All Fortifications are allowed, except for those equipped with d weapons. If you are placing a large Fortification, that does not fit any where on the players half and would displace a piece of terrain already on the board, move it by the minimal amount

  • Mysterious objectives are used.

  • Mysterious Terrain is not used.

  • If you roll your Warlord trait out of the BRB, you roll once and choose any trait with that number. If rolling out of a codex, generate the trait as normal.

Awards

• Best Overall- The player with the greatest total of the three other categories, tiebreaker will be based on strength of schedule

• Best General- The player with most Battle Points. Wins/loss/draw record for tiebreaker.

• Best Painted – The army with the highest painting score. number of top player choice votes for tiebreaker

• Best Sportsmanship – The player with the highest Sportsmanship score. Number of favorite opponent votes for tiebreaker

The above will be trophies and then there will be draw prizes for everybody.

 

Sports: out of 15

Pick your 1st and 2nd favorite game of the day these will be worth 2 and 1 points respectively. There is three points available for checkbox in the questions below

Was your Opponent on Time and Prepared to play with all needed items?

Did your Opponent Measure accurately and play at a timely pace?

Did your Opponent know his/her rules and handle rules disputes reasonably?

 

Painting out of 15

Everyone will set their armies up for display at dinner time. At this time everyone will go around and pick their 1st, 2nd, 3rd favorite army.  1st will be worth 5 points, 2nd worth 3 points, 3rd worth 1 point. You cannot vote for yourself and can not receive votes if someone else painted your army.

There will be a judged painting checklist worth 10 points

Each line is one point.

  • All Models are fully assembled – no half complete model, tanks have all their guns and doors

  • All Models are fully primed – we don’t want to see a sea of gray and silver here

  • All models have at least 3 colours applied (not including primer) – 3 different stripes of paint do not count, needs to be actually painting primary areas of model

  • Washes and/or highlights have been used to make details standout – this needs to be done on a majority of models

  • 50 % or more of the army meets basic tabletop standard – half the army looks to be complete

  • 75% or more of the army meets basic table top standard – your army is almost complete good job buddy

  • All models are based (paint or flock) – not a standard gw black base

  • Additional base work completed (paint, grass, drybrushed) – multiple types of flock, the flock is painted, the rims of your bases are painted

  • Do all models have a uniform theme – the models look like they all are from the same army not just same race. Could be company markings, similar colour pallet, if it’s not obvious but you feel it is there then write a narrative to go with

  • You have a display board – something to put your models on when you move table to table, could be pretty and add something to your army when it is on display

Generalship out of 30

Every scenario has a total of 10 possible points, 4 for primary, 3 for secondary, 1 for first blood, 1 for slay the warlord, and 1 for linebreaker

Overall of 60

Sports 15

Painting 15

Generalship 30

 

What You Need to Bring with You:

-Your (hopefully painted) miniatures

-Rulebooks/FAQs and any additional books you need

-Pen and paper

-Dice and templates

-Tape measure

Schedule:

 

3:30 pm – 4:00 pm

Registration and setup

4:00 pm – 6:30 pm

Round 1 Emperor’s Will and Crusade

6:30 pm – 7:15 pm

Dinner Break (army display)

7:15 pm – 9:45 pm

Round 2 The Scourging and Purge the Alien

9:45 pm – 10:00 pm

Break

10:00 pm – 12:30 am

Round 3 The Relic and Big Guns Never Tire

12:30 am – 12:45 am

Cleanup and draw prizes

12:45 am – 1:00 am

Awards

 

There will also be a cooler on site selling some beer and pop.  who doesn’t love a game of warhammer with a frosty beverage in their hand.

Sponsors:

Northmen Gaming Club Logo Design Contest!

 Calling all artists! Do you want something you created to represent the club that’s been so good to all of us? Do you want to win a $50 gift certificate to Titan Gaming & Collectibles at the same time? Well good news friend, because we want to make that happen.

Design your ideal logo for the Northmen Gaming Club that meets the following criteria, submit it by email to northmengc_admin@googlegroups.com or in person to Land Pearson, and that sweet, sweet prize could be all yours.

Rules:

  • Must contain the words Northmen Gaming Club or an abbreviation/acronym of those.

  • While a certain amount of gore is badass, please bear in mind that this logo needs to be family friendly.

  • Logos that artistically portray the hobby of mini wargaming, while also representing our unique Northern situation would be awesome!

  • Joint submissions are allowed, but please bear in mind the prize is a single gift certificate. If you worked with a partner, you’re splitting that sucker two ways.

Please keep in mind, although I’m sure this won’t be an issue, that if you receive the prize it means you’re giving your design to the Northmen Gaming Club to do with as they see fit. No takesy backsies.

DEADLINE IS DECEMBER 31st, 2013

Orks are wiped from the board to be replaced by Iron Fists

Sitting in his desk, Chapter Master Tyrion Lanestrad sat thinking. He was wondering about the conflict that was raging next door in the Astranar system. After about half an hour his mind was made up, he would deploy all of his forces to the conflict. As his chapter arrived at the planet he could see that some of the planet was riddled with an ork infestation.

Calling in some favours from the Ordos Assassinarium, Inquisitor Endryo Graymane arrive. He landed in the orkish command bastion he approached in the cover of night and quietly slit the ork warlords throat. But tragedy struck when the inquisitors cover was blown by a small grot who quickly ran and sprung the alarm. It goes without saying that the inquisitor was beaten to a pulp then finally executed by an ork nob named Billy. But everyone knows that without a leader orks will soon start fighting amongst themselves and when that began the space marines descended from the heavens like angels of wrath and completely and utterly destroyed the orks.

Be warned the retribution of the Iron Fists is at hand.

And now for something completely different…

Well gang, I have posting privileges (Thanks Land) and bring with me a list of some of the games I own. Some are board games and some are mini games. If you see anything you want to play, let me know and I’ll mull over the rules and try to demo it! (This is by no means my whole collection… Just stuff I have managed to dig out of storage!)

– Infinity http://www.infinitythegame.com/infinity/en/
– Malifaux http://www.malifaux.com/
– Dreadball http://www.manticgames.com/mantic-shop/dreadball.html
– Sedition Wars http://www.seditionwars.com/
– Warmachine/Hordes http://privateerpress.com/
– Combat Commander Europe http://www.gmtgames.com/combatcomm/main.html
– Wings of Glory http://www.aresgames.eu/games/ww2-wings-of-glory-line
– Super Dungeon Explore http://sodapopminiatures.com/game-super-dungeon-explore/
– Runebound http://www.fantasyflightgames.com/edge_minisite.asp?eidm=23

And coming soon:
-Deadzone http://www.kickstarter.com/projects/1744629938/deadzone-the-sci-fi-miniatures-board-game
-Relic Knights http://www.kickstarter.com/projects/coolminiornot/relic-knights

Happy gaming!
Ryan

Conclusion of the Warhammer Escalation League

Results As of October 14, 2013

1. Larry 288
2. Land 262
3. Brian 253
4. Lake 226
5. Stu 182
6. Allan 144.5
7. Cole 141
8.Lance 38
9.Cory 18.5

So it seems people petered out and didn’t play their last games or at least didn’t record them
With that I have the prizes to announce.
Larry is the overall winner and gets a regiment box set (not a squad thats right limited to fantasy :P) also gets his name put on the new “Northmen Gaming Club Fantasy Trophy” which he will get to hang on to until we hold our next fantasy campaign/league/something non tournament.
Lance and Corry kinda petered out so I wont count them, but cole coming in last place wins a copy of the tomb kings army book. Obviously he needs an new army 😛

Thanks everyone who participated and look forward to doing more in the future as for now their is the campaign for Astranar, a 40k campaign just starting with the Northmen Gaming Club.

Campaign to take Astranar

A Warhammer 40k Campaign

Starting Campaign

we will meet on Oct 12th at 9pm to set up the campaign map.  We will  be using mainly the rules from planetary empires. (can be found in the file library). If you can not make it please let us know ( northmengc_admin@googlegroups.com ), Luke and I will be the campaign managers, Luke is not playing so he will be able to be impartial and choose territories for you.

Each player will get 7 territories if we are less than 10 players and 6 territories if we are more than 10 player.  The map will be made with all the players from a random list drawing one tile at a time and building the map.  Then we will take turns placing bonus buildings 3 per player.  Once this is done we will go in turns to choose our starting tile and then work our way through building our empire.

Campaign Rounds

Campaign rounds will be two weeks in length.  During this time you can play as many or as few games as you like.  Decide with your opponent on a game size between 1000 and 2000 points.  Bonus points can take you above the 2000 points if you were playing a 2000 point game.  Allies are allowed.  Fortifications allowed.

please submit who you play, points level, who won on the form found here. https://docs.google.com/forms/d/1vNEff0eYmk1aW6o0_OewHTil_l_dVrG_l7CSr7cbihE/viewform

End of Round

Every two weeks on club night at 9pm we will do the end of round results using the table from the planetary empire rules set.

moral victory will need a narrative to justify it which the campaign managers will review and agree or disagree.  Did you manage to atleast kill his unkillable lord? Did one trooper charge in and chase off a full squad by himself?   Killing a land raider with one krak grenade tossed at its weak spot?

End of Campaign

The campaign ends when some has ten territories and has played a game against half of the players in the campaign.  The winner gets their name on the new Northmen Gaming club 40k Trophy!!

This sounds great now how do I join Let us know on the admin email or sign up on the forums http://www.wcp-vancouver.com/phpBB3/

Great what does it cost to join.  You need to either donate terrain to the club or paint an existing piece of club terrain.