Titans 2014 Warhammer Fantasy Championships January 10th, 2015

For this years championships we will be using Waaagh!paca Primer rules pack.

2000 points plus a characterful model on an infantry base to be your ‘man of intrigue’
3 games
10 buck
Saturday January 10th, 2015

Game 1 3:00-5:30
Game 2 6:00 – 8:30
Game 3 8:45 – 11:15
rules2015

rulesFAQ2015

2015PrimerScenarios

paint will be players choice voting.  if you have an army commisioned or borrowed it is not eligble for paint points (does not contriubte to overall)

sports will be voting on for your favorite game/player.

Storm of Swords 2000 point Warhammer Fantasy Tournament

stormof swords poster

When: Sunday June 1st, 2014 (lists due Thursday May 29th, 2014 for bonus points)

Where: Titan Gaming and Collectibles
What: 2000 Warhammer Fantasy Battle Tournament
Entry fee: 10 bucks
Submit lists to northemngamingclub@gmail.com or they can be dropped off at Titan’s
Scoring: out of 95 points
60 points Battle, 5 list in on time, 15 sports, 15 paint

Schedule:
9:15 – 9:30 am Registration/Set-up
9:30 – 11:45 pm Game 1 (Dawn attack)
11:45 – 12:15 pm lunch and vote for best appearance
12:15 pm -2:30 pm Game 2 (Meeting Engagement)
2:30 – 2:45 pm break
2:45 – 5:00 pm Game 3 (Battleline)
5:00 – 5:15 pm Pack up, compute results
5:15 pm Awards ceremony
*There will be bonus battle points available please read rules pack

Please review the rules pack below. Any changes have been made in magenta and do go read them significant changes to scoring and may influence list design!!!
StormofSwords

March of the Marauders II

Overall Champion: Nicolas Logan
Best General: Larry White
Best Paint: Lake Pearson
Best Sport: Allan Lee

Name Army Opponents Battle B. rank Sports S. rank Paint P. rank Overall Strength
Nicholas Logan Dark Elves Luke, Leigh, Stuart, Matthew 1272 2 19 4 12 2 8 -1268
Lake Pearson Skaven Cole, Larry, Matthew, Ian 534 4 19 3 15 1 8 3592
Larry White Vampire Counts Phil, Lake, Ian, Leigh 3361 1 17 9 10 3 13 -727
Stuart Knaack Lizardmen Ian, Kieran, Nicholas, Phil 266 6 19 5 10 3 14 -991
Leigh H Godson Dark Elves Matthew, Nicholas, Luke, Larry -333 8 19 6 4 6 20 3432
Matthew Stratton Dwarves Leigh, Luke, Lake, Nicholas -603 10 21 2 2 8 20 875
Allan Lee High Elves Kieran, Ian, Phil, Luke -1931 12 22 1 2 8 21 -2861
Kieran Slobodin Beastmen Allan, Stuart, Cole, Cole -1335 7 18 7 3 7 21 -1075
Ian Duncan Brettonians Stuart, Allan, Larry, Lake 539 3 16 11 2 8 22 2230
Luke Sugden Emprie Nicholas, Matthew, Leigh, Allan -598 9 17 10 8 5 24 -1595
Cole Sinclair Dwarves Lake, Phil, Kieran, Kieran 295 5 13 12 2 8 25 -3603
Phil Wurtak High Elves Larry, Cole, Allan, Stuart -1467 11 18 8 2 8 27 1991

The ranking is done on overall this tournament was a third paint a third sports and a third battle. Your rank in each of those catergories was added together and the lowest number was the best overall with ties being broken on battle points.  Last year I thought this system worked really well. This year I wasn’t so sure and don’t think I will do an event this way again.  Maybe it is a year of running tournaments with a 20-0 system just makes me like that better.

All in all it was a great event with twice as many people as we have ever had at a fantasy event in the yukon.  Plus there were about 4 people that could of should of been there but were ethier out of town or previously booked.  This makes me very excited for the event that we will hold at Yukomicon.  Please send me any feedback you have.

Turn one Conquest of Myrimdens

Turn one events were determined in reverse order of territory selection…one might think Usharon the ghoul king allowed his necromancer to fail.
Land and Mike – building boom – and immediately built a monument in praise of the vermin king.(allowing an additional hero in all battles)
Matt and Craig – elite Army – arriving late to the battle but they brought only their elite to fill their ranks (one additional special choice this round and a minimum of only one core unit).
Lake and Larry – land grab – the beast men fleeing their from the dwarves and high elves might of been a clever ruse to get more territory as thy run across the neutral territory to join the wood elves (the first tile they take this round costs one less empire point)
Cole and Kieran – diplomacy – after the dwarves smashed the beastmen in early encounter decided why can’t we be friends (no challenges or bad events from lake and Larry this round)
Allan and Leigh – Scouts – the fast moving elves ponies have their eyes everywhere (+2 to rolls for choosing sides, deployment, and going first)
Stu and Ian -all or nothing – confident in their men on the field of battle all they care about is victory building their empire (plus 1 empire points for victories this round but no victory points for losses)

Challenges ( if two names are present that nation needs to decide who will face the challenger
Stu vs Leigh
Ian vs Matt – matt massacre 5 ep
Allan vs Larry
Leigh vs Ian & Stu
Cole vs Matt & Craig
Kieran vs Land – kieran massacre 5ep
Lake vs Land
Larry vs Land & Mike
Matt vs Cole & Kieran
Craig vs Lake
Land vs Ian
Mike vs Cole & Kieran

Please either keep track of the battle points of your games or better yet submit them to northmengamingclub@gmail.com

Arrival in the Myrmidens

With the fall of the prince of Myrmidens the horns of war rang out across the old world as armies prepared for war! Diplomats travelled quickly between realms as all felt two armies were better than one. Spring weather slowed half the fleets and only those closest made it in time for the initial landing to battle for a foothold in this realm.
Vampire counts, high elves, wood elves, beast men, dwarfs, and lizardmen warbands met on the field of battle, all making and breaking promises as quickly as they could.
Some highlights or should I say low lights in this case; it must of been an overcast day as the solar engine on the back of the bastilidon struggled to channel the sun in to anything but a meager beam if that. The high elves sent their dressage court performing Calvary it seemed at first from the way they danced back and forth until everyone felt they were not a threat and one unit of silver helms reformed into a dart and drove their lances home into the heart of the necromancer leading an ever growing unit of skeletons and stomped him with their prancing ponies hooves. This unit of sleketons still managed to chase away the silver helms but with out the necromancers magic they were slow to chase, and struggled to stay together till they crumbled to dust.
One would of thought that the beast,en and wood elves were aligned with how their warbands fought together holding down one flank of the battle field. Maybe it was the dwarves were to much of a threat and proved that true with the amount of ‘Gor’ they spilt on the battlefield that day.
In the end the lizardmen proved the champions of the day with few casualties, despite a zombie conga line trying to sweep over them.
1.Stu and Ian
2. Allan and Leigh
3. Cole and Kieran
4. Lake and Larry
5. Matt and Craig(the meager lands the beast men took they were soon chased out of by the arrival of a fresh dwarven and high elf expeditionary force.
6. Land and Mike

March of the Marauders II


When: Sunday April 13th 9:00 to 5:00 lunch included
Where:16 Hart Crescent
What: A 1200 point Warhammer Fantasy Battle Tournament
Entry fee: is 20 dollars if you submit your list a week prior to northmengamingclub@gmail.com this can be payable at the event.  If you register after the 6th its 22 dollars.
what does the entry fee get you?
-lunch (please sign up early so i can plan accordingly)
-2 drink tickets
-four sweet games of warhammer
-opportunity of bragging rights
 
The Spring Equinox has past and the villages of the Northern Empire hope that it is the sun finally returning but it is the hordes of the north burning their neighbours.  Spring returns and with it the season of battle begins anew.  Small raiding parties fight in skirmishes to start but as the summer progresses these will unite in larger and larger forces that by mid summer will be led by the chosen champion of each race in large all out battles.
Schedule:

9:00 – 9:30am Registration/Set-up
9:30 – 11:00 am Game 1 (dawn attack)
11:00 – 11:15 am Break
11:15 am -12:45 pm Game 2 (battle line)
12:45 – 1:30 pm Lunch and players vote for appearance
1:30 – 3:00 pm Game 3 (battle line)
3:00 – 3:15 pm Break
3:15 – 4:45 pm Game 4 (battle line)
4:45 – 5:00 pm Pack up, compute results
5pm Awards ceremony


full tournament pack here:
MarchoftheMaraudersII
 

Northmen Gaming Club Logo Design Contest!

 Calling all artists! Do you want something you created to represent the club that’s been so good to all of us? Do you want to win a $50 gift certificate to Titan Gaming & Collectibles at the same time? Well good news friend, because we want to make that happen.

Design your ideal logo for the Northmen Gaming Club that meets the following criteria, submit it by email to northmengc_admin@googlegroups.com or in person to Land Pearson, and that sweet, sweet prize could be all yours.

Rules:

  • Must contain the words Northmen Gaming Club or an abbreviation/acronym of those.

  • While a certain amount of gore is badass, please bear in mind that this logo needs to be family friendly.

  • Logos that artistically portray the hobby of mini wargaming, while also representing our unique Northern situation would be awesome!

  • Joint submissions are allowed, but please bear in mind the prize is a single gift certificate. If you worked with a partner, you’re splitting that sucker two ways.

Please keep in mind, although I’m sure this won’t be an issue, that if you receive the prize it means you’re giving your design to the Northmen Gaming Club to do with as they see fit. No takesy backsies.

DEADLINE IS DECEMBER 31st, 2013

Turn 3 begins in the campaign for Astranar.

Turn 2 closes with a flurry of much battle.

The necron arks ever in search of that final breaking bad episode go scout a barren field in the chaos wastes to the north. Sean’s chaos space spring the trap on the necron as they look at what turns out to be an empty vid case. The necrons did not find this out until they fought off the chaos horde and claimed the field to search for what should of been in the case.

The salamanders lacking a spaceport marched on their neighboring orks, which the salamander scouts had revealed had only a small garrison guarding a the field. Salamanders surprised the small garrison and then they had a good throw down but other end the salamanders had the day.
Meanwhile the main salamander company marched on Phils tau manufactourm near by. It was a close match but eventually Vulkan Hestan proved the better of Commander Farsite.

In their weakened state the salamanders were caught surprised when the eldar came swooping in their grav tanks and pushed the salamanders out of the recently liberated manufactourm. These same eldar were so excited about taking the tau manufactourm from the salamanders that when they crushed the fellow tau player they forgot to garrison that territory.

It turned out that the reason why the salamanders found such a light force guarding the ork field was it was a decoy. taking advantage of the rusethe Orks launched a sneak attack on the salamander command bastion, with all their forces committed to the front lines they had little but their wounded guarding their back field.

This being the same reason why the salamanders were unable to protect their own manufactourm in the mountains from a dark eldar raid.

Stu’s blood angels lead by Mephiston launched a daring assault on the necrons manufactourm and in the close confines of the factory floor the blood angels sent the necrons packing.

The dark eldar known for their raiding and not their fortifications were unable to hold back the horde of fire warriors assaulting their factories while battle suits crashed in all around them to claim the Dark Eldar manufactourm for David’s tau.

 

 

Turn 2 in the Campaign to take Astranar

Turn 2 had almost all players get atleast one game in and saw 7 territories trade hands.

Sean and his nurgle followers managed to use thier spaceport to drop in on the far side  and take some ruins from Land’s Salamanders.

Bryce’s Eldar blasted in and took a manufactorum from Cole the orks, which I am sure they didn’t know what to do with them anyways.  Which Larry managed to sneak in before Bryce had established his fortifications and took that manufactourm for the Dark Eldar instead.

Cole’s Orks inhabiting a manufactorum were Blasted by Bryce’s Eldar who were in turn Blasted by Larry’s Dark Elder- Swelling with pride they Ravaged the near by Orc infested Sheild generator eradicating them to the Grot.

After Failing to Fend off Land’s Salamanders and Sisters (the SS)@ the Bendy river.  Bender Ho’tep teleported to Phil’s spaceport and Annihilated his tau before they could  get into their battle suits. While a Secondary force evicted Bryce’s Eldar from a nice grassy field in the middle of nowhere.

Turn 2 map is posted and resources updated

Titan’s 40k Championships

As 2013 is looking to draw to a close it is time for the Titan’s Annual 40k Championships. This will take place Nov 10th, 2013  Note that this year you are required to have your list submitted by Nov 6th, 2013 if you want to play.

Go for the Glory get your name on the trophy as conan says

“…crush your enemies, to see them driven before you, and to hear the lamentations of their women.”

and see attached for the breakdown of the tournament.

1500_Point_Championship